{"id":1660,"date":"2012-08-31T16:52:30","date_gmt":"2012-08-31T16:52:30","guid":{"rendered":"http:\/\/www.manibogstudios.com\/blogger\/?p=1660"},"modified":"2013-01-07T17:52:35","modified_gmt":"2013-01-07T17:52:35","slug":"1-2-creating-and-applying-maps","status":"publish","type":"post","link":"http:\/\/www.manibogstudios.com\/blogger\/2012\/08\/31\/1-2-creating-and-applying-maps\/","title":{"rendered":"Maya Texturing:1-2 Creating and Applying Maps"},"content":{"rendered":"<h2>Applying a Texture Map<\/h2>\n<ol>\n<li>\u00a0Create a Polygonal Sphere and add a Blinn Material\n<ul>\n<li>&#8211; Select your surface and select Blinn from the <em>Render Tab<\/em>.<\/li>\n<li><a href=\"http:\/\/www.manibogstudios.com\/blogger\/2012\/08\/31\/1-2-creating-and-applying-maps\/lynda_materialstextures__015\/\" rel=\"attachment wp-att-1661\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-1661\" title=\"lynda_materialstextures__015\" src=\"http:\/\/www.manibogstudios.com\/blogger\/wp-content\/uploads\/2012\/08\/lynda_materialstextures__015.gif\" alt=\"\" width=\"404\" height=\"438\" \/><\/a><\/li>\n<\/ul>\n<\/li>\n<li>Adjust Materials Attribute Settings\n<ul>\n<li>&#8211; Open up the Attribute Editor.<\/li>\n<li>&#8211; Select the furthermost right tab Blinn.<\/li>\n<li>&#8211; Change the color to red.<\/li>\n<li><a href=\"http:\/\/www.manibogstudios.com\/blogger\/2012\/08\/31\/1-2-creating-and-applying-maps\/lynda_materialstextures__016\/\" rel=\"attachment wp-att-1665\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-1665\" title=\"lynda_materialstextures__016\" src=\"http:\/\/www.manibogstudios.com\/blogger\/wp-content\/uploads\/2012\/08\/lynda_materialstextures__016.gif\" alt=\"\" width=\"710\" height=\"256\" srcset=\"http:\/\/www.manibogstudios.com\/blogger\/wp-content\/uploads\/2012\/08\/lynda_materialstextures__016.gif 710w, http:\/\/www.manibogstudios.com\/blogger\/wp-content\/uploads\/2012\/08\/lynda_materialstextures__016-590x212.gif 590w\" sizes=\"auto, (max-width: 710px) 100vw, 710px\" \/><\/a><\/li>\n<\/ul>\n<\/li>\n<li>Map a Texture to the Color attribute of the Blinn.\n<ul>\n<li>&#8211; Click on the checkered icon right of the Color.<\/li>\n<li><a href=\"http:\/\/www.manibogstudios.com\/blogger\/2012\/08\/31\/1-2-creating-and-applying-maps\/lynda_materialstextures__017\/\" rel=\"attachment wp-att-1662\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-1662\" title=\"lynda_materialstextures__017\" src=\"http:\/\/www.manibogstudios.com\/blogger\/wp-content\/uploads\/2012\/08\/lynda_materialstextures__017.gif\" alt=\"\" width=\"360\" height=\"53\" \/><\/a><\/li>\n<li>&#8211; This applies a textured map in replace of the color.<\/li>\n<li>&#8211; Clicking the checked brings up a menu.<\/li>\n<li><a href=\"http:\/\/www.manibogstudios.com\/blogger\/2012\/08\/31\/1-2-creating-and-applying-maps\/lynda_materialstextures__018\/\" rel=\"attachment wp-att-1664\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-1664\" title=\"lynda_materialstextures__018\" src=\"http:\/\/www.manibogstudios.com\/blogger\/wp-content\/uploads\/2012\/08\/lynda_materialstextures__018.gif\" alt=\"\" width=\"390\" height=\"759\" \/><\/a><\/li>\n<li>&#8211; Select\u00a0<em>Checkered<\/em>.<\/li>\n<li>&#8211; Sometimes you will not be able to see the texture in the viewport. You need to turn on <em>Hardware Texturing<\/em> to see your textures in your viewport.<\/li>\n<li><a href=\"http:\/\/www.manibogstudios.com\/blogger\/2012\/08\/31\/1-2-creating-and-applying-maps\/lynda_materialstextures__019\/\" rel=\"attachment wp-att-1666\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-1666\" title=\"lynda_materialstextures__019\" src=\"http:\/\/www.manibogstudios.com\/blogger\/wp-content\/uploads\/2012\/08\/lynda_materialstextures__019.gif\" alt=\"\" width=\"469\" height=\"427\" \/><\/a><\/li>\n<li><a href=\"http:\/\/www.manibogstudios.com\/blogger\/2012\/08\/31\/1-2-creating-and-applying-maps\/lynda_materialstextures__020\/\" rel=\"attachment wp-att-1663\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-1663\" title=\"lynda_materialstextures__020\" src=\"http:\/\/www.manibogstudios.com\/blogger\/wp-content\/uploads\/2012\/08\/lynda_materialstextures__020.gif\" alt=\"\" width=\"723\" height=\"288\" srcset=\"http:\/\/www.manibogstudios.com\/blogger\/wp-content\/uploads\/2012\/08\/lynda_materialstextures__020.gif 723w, http:\/\/www.manibogstudios.com\/blogger\/wp-content\/uploads\/2012\/08\/lynda_materialstextures__020-590x235.gif 590w\" sizes=\"auto, (max-width: 723px) 100vw, 723px\" \/><\/a><\/li>\n<\/ul>\n<\/li>\n<li>Adjust the Checker Texture&#8217;s Attributes\n<ul>\n<li>&#8211; Once you applied the <em>Checkered<\/em> texture, you can modify it&#8217;s attributes. Here I changes the color of the black checker to green on the <em>checker tab<\/em>.<\/li>\n<li><a href=\"http:\/\/www.manibogstudios.com\/blogger\/2012\/08\/31\/1-2-creating-and-applying-maps\/lynda_materialstextures__021\/\" rel=\"attachment wp-att-1667\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-1667\" title=\"lynda_materialstextures__021\" src=\"http:\/\/www.manibogstudios.com\/blogger\/wp-content\/uploads\/2012\/08\/lynda_materialstextures__021.gif\" alt=\"\" width=\"700\" height=\"233\" srcset=\"http:\/\/www.manibogstudios.com\/blogger\/wp-content\/uploads\/2012\/08\/lynda_materialstextures__021.gif 700w, http:\/\/www.manibogstudios.com\/blogger\/wp-content\/uploads\/2012\/08\/lynda_materialstextures__021-590x196.gif 590w\" sizes=\"auto, (max-width: 700px) 100vw, 700px\" \/><\/a><\/li>\n<li>-If you want to change the placement of the texture on your surface, click on the <em>place2Dtexture tab<\/em> to modify how the checker texture is placed on your sphere.<\/li>\n<li><a href=\"http:\/\/www.manibogstudios.com\/blogger\/2012\/08\/31\/1-2-creating-and-applying-maps\/lynda_materialstextures__026\/\" rel=\"attachment wp-att-1674\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-1674\" title=\"lynda_materialstextures__026\" src=\"http:\/\/www.manibogstudios.com\/blogger\/wp-content\/uploads\/2012\/08\/lynda_materialstextures__026.gif\" alt=\"\" width=\"695\" height=\"330\" srcset=\"http:\/\/www.manibogstudios.com\/blogger\/wp-content\/uploads\/2012\/08\/lynda_materialstextures__026.gif 695w, http:\/\/www.manibogstudios.com\/blogger\/wp-content\/uploads\/2012\/08\/lynda_materialstextures__026-590x280.gif 590w\" sizes=\"auto, (max-width: 695px) 100vw, 695px\" \/><\/a><\/li>\n<li>&#8211; Instead of changing one of the checker&#8217;s color to green, you can apply another texture on top of that.<\/li>\n<li><a href=\"http:\/\/www.manibogstudios.com\/blogger\/2012\/08\/31\/1-2-creating-and-applying-maps\/lynda_materialstextures__023\/\" rel=\"attachment wp-att-1669\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-1669\" title=\"lynda_materialstextures__023\" src=\"http:\/\/www.manibogstudios.com\/blogger\/wp-content\/uploads\/2012\/08\/lynda_materialstextures__023.gif\" alt=\"\" width=\"437\" height=\"272\" \/><\/a><\/li>\n<li>&#8211; Select the checkered box next to the color1 attribute for the <em>Checkered Texture<\/em> color attribute.<\/li>\n<li><a href=\"http:\/\/www.manibogstudios.com\/blogger\/2012\/08\/31\/1-2-creating-and-applying-maps\/lynda_materialstextures__024\/\" rel=\"attachment wp-att-1668\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-1668\" title=\"lynda_materialstextures__024\" src=\"http:\/\/www.manibogstudios.com\/blogger\/wp-content\/uploads\/2012\/08\/lynda_materialstextures__024.gif\" alt=\"\" width=\"372\" height=\"217\" \/><\/a><\/li>\n<li>&#8211; In the popup menu, select <em>Noise.<\/em><\/li>\n<li><a href=\"http:\/\/www.manibogstudios.com\/blogger\/2012\/08\/31\/1-2-creating-and-applying-maps\/lynda_materialstextures__025\/\" rel=\"attachment wp-att-1670\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-1670\" title=\"lynda_materialstextures__025\" src=\"http:\/\/www.manibogstudios.com\/blogger\/wp-content\/uploads\/2012\/08\/lynda_materialstextures__025.gif\" alt=\"\" width=\"798\" height=\"383\" srcset=\"http:\/\/www.manibogstudios.com\/blogger\/wp-content\/uploads\/2012\/08\/lynda_materialstextures__025.gif 798w, http:\/\/www.manibogstudios.com\/blogger\/wp-content\/uploads\/2012\/08\/lynda_materialstextures__025-310x150.gif 310w, http:\/\/www.manibogstudios.com\/blogger\/wp-content\/uploads\/2012\/08\/lynda_materialstextures__025-590x283.gif 590w\" sizes=\"auto, (max-width: 798px) 100vw, 798px\" \/><\/a><\/li>\n<\/ul>\n<p>&nbsp;<\/li>\n<\/ol>\n","protected":false},"excerpt":{"rendered":"<p>Applying a Texture Map \u00a0Create a Polygonal Sphere and add a Blinn Material &#8211; Select your surface and select Blinn from the Render Tab. Adjust Materials Attribute Settings &#8211; Open up the Attribute Editor. &#8211; Select the furthermost right tab Blinn. &#8211; Change the color to red. Map a Texture to the Color attribute of [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5,28],"tags":[],"class_list":["post-1660","post","type-post","status-publish","format-standard","hentry","category-autodesk-maya","category-textures-for-maya"],"_links":{"self":[{"href":"http:\/\/www.manibogstudios.com\/blogger\/wp-json\/wp\/v2\/posts\/1660","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/www.manibogstudios.com\/blogger\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.manibogstudios.com\/blogger\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.manibogstudios.com\/blogger\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/www.manibogstudios.com\/blogger\/wp-json\/wp\/v2\/comments?post=1660"}],"version-history":[{"count":15,"href":"http:\/\/www.manibogstudios.com\/blogger\/wp-json\/wp\/v2\/posts\/1660\/revisions"}],"predecessor-version":[{"id":1940,"href":"http:\/\/www.manibogstudios.com\/blogger\/wp-json\/wp\/v2\/posts\/1660\/revisions\/1940"}],"wp:attachment":[{"href":"http:\/\/www.manibogstudios.com\/blogger\/wp-json\/wp\/v2\/media?parent=1660"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.manibogstudios.com\/blogger\/wp-json\/wp\/v2\/categories?post=1660"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.manibogstudios.com\/blogger\/wp-json\/wp\/v2\/tags?post=1660"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}