Mental Ray Materials
Mental Ray offers materials and shaders useable oly with Mental Ray.
- Turn on Mental Ray
- Set your Renderer to mental ray
- Create a NURBs sphere
- – RIGHT CLICK on your surface and select Assign New Material…
- – Under POPUP WINDOW || Mental Ray > Materials.. select Materials. (This brings up the materials for mental ray on the right side)
- – Select mi_car_paint_phen.
- – Open up the IPR render window and adjust the parameters to see the attributes you can modify.


