Maya Texturing:2.2 Working with Ramp Textures
Using a Ramp Texture Create a NURBs plane. Apply a lambert shader to the plane. Apply a Ramp texture on the color attribute for the lambertshader you applied on the plane. Look over the type of Ramps. V Ramp,U Ramp, Diagonal Ramp, etc: (ex. a Circular Ramp might be used for a bump on the […]